So I'm a little annoyed as my usb wireless dongle decided to play up,
making me miss the animation mentor. So it looks like I'l just have to
watch the re-run when it comes out in a couple weeks. you guys can find
it here at http://www.animationmentor.com/webinar/fight-webinar/
But
moving forwards, Character animation classes started properly again
this week, this time going over sneaks, and the characterisation of
walks. Which feels like a comfortable step forwards from all the basic
walk run and jump cycles we do for basic animation practise. Of course
these still being some sort of walk cycle its all covered really well by
Richard Williams, as shown here:
Again i haven't found any book more use full then his. its great stuff
for 3d animators not just 2d, tons of the principals he shows still
apply and the poses like you see here are really strong and excellent to
study. Why try and figure out the timing yourself when you can see the
standard mould then tweak and adjust to add some character and test
things out from there.
I then got introduced the the
animation test that is given to new animators at Framstore and i think
The Mill too. This is the pillars exercise. its where you have to
animate one character (usually without arms) from one block on one side
to hop along pillars or stepping stones to get to the other side,
usually about 3 no less then that.
Its an interesting
exercise with lots of focus on how the character is using its weight.
I'm really looking to nail this one as its a little bit more difficult
and i know we are going to have a 3 hour test on it later.
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