Tuesday, 11 October 2011

Curtis' animation work update

So I'm a little annoyed as my usb wireless dongle decided to play up, making me miss the animation mentor. So it looks like I'l just have to watch the re-run when it comes out in a couple weeks. you guys can find it here at http://www.animationmentor.com/webinar/fight-webinar/

But moving forwards, Character animation classes started properly again this week, this time going over sneaks, and the characterisation of walks. Which feels like a comfortable step forwards from all the basic walk run and jump cycles we do for basic animation practise. Of course these still being some sort of walk cycle its all covered really well by Richard Williams, as shown here:

Again i haven't found any book more use full then his. its great stuff for 3d animators not just 2d, tons of the principals he shows still apply and the poses like you see here are really strong and excellent to study. Why try and figure out the timing yourself when you can see the standard mould then tweak and adjust to add some character and test things out from there.

I then got introduced the the animation test that is given to new animators at Framstore and i think The Mill too. This is the pillars exercise. its where you have to animate one character (usually without arms) from one block on one side to hop along pillars or stepping stones to get to the other side, usually about 3 no less then that.

Its an interesting exercise with lots of focus on how the character is using its weight. I'm really looking to nail this one as its a little bit more difficult and i know we are going to have a 3 hour test on it later.

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